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WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)
WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices.
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)
Item #: 2171117

WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

Item #: 2171117

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    WebGL makes it possible to build a new generation of 3D web games, user interfaces, and information visualization solutions that will run on any standard web browser, and on PCs, smartphones, tablets, game consoles, or other devices.
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    What Stands Out

    Comprehensive Coverage
    This guide offers extensive insights into WebGL programming, making it suitable for both beginners and experienced developers seeking to create interactive 3D graphics applications.
    Hands-On Examples
    Readers benefit from practical examples and step-by-step tutorials, ensuring a solid understanding of WebGL concepts and techniques for real-world application.
    OpenGL Compatibility
    As it builds on familiar OpenGL principles, users transitioning from OpenGL to WebGL will find this guide particularly valuable for leveraging existing knowledge in web contexts.

    Product Details

    Discover the ultimate WebGL Programming Guide for interactive 3D graphics programming with WebGL OpenGL PapPsc Edition. Shop now at Ubuy Saudi Arabia.
    • Create interactive 3D graphics in web browsers using WebGL
    • Learn WebGL programming from scratch, even with no prior knowledge of HTML5, JavaScript, or 3D graphics
    • Step-by-step tutorials and realistic examples for building visually appealing web pages and 3D applications
    • Includes 100 downloadable sample programs demonstrating various WebGL topics
    • Covers core concepts of WebGL, shader development, rendering techniques, lighting, and advanced techniques
    • Part of the OpenGL Technical Library, a collection of programming guides for OpenGL and related technologies
    Publisher Addison-Wesley Professional
    Publication date July 9, 2013
    Edition OpenGL
    Language English
    Print length 542 pages
    ISBN-10 0321902920
    ISBN-13 978-0321902924
    Item Weight 1.6 pounds (730 grams)
    Dimensions 7 x 1.23 x 9.13 inches (17.8 x 3.1 x 23.2 cm)

    Who Should Buy?

    Suitable For
    • Web Developers

      Ideal for web developers aiming to enhance their skills in 3D graphics using WebGL for interactive applications.

    • Game Designers

      Useful for game designers wanting to create 3D games in web browsers using the WebGL technology.

    • Students Learning Graphics

      Perfect for students or beginners who are studying computer graphics and want practical hands-on experience.

    Not Suitable For
    • Absolute Beginners

      Not suitable for those with no prior programming knowledge as it assumes basic understanding of programming concepts.

    Product Description

    WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)

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    OpenGL Editorial Review

    The WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL) is a comprehensive guide to learning WebGL. It is recommended for beginners looking to learn the basics of WebGL programming. The authors provide detailed explanations of the API and cover important topics such as WebGL initialization, animation, color and texture, GLSL language, cameras, and lighting among others. The book also offers tricks and techniques such as how to pick 3D objects with the mouse or render off-screen objects to a texture. There are charts for many parts of the API, function signatures for the GL context, and a chapter detailing how to write an OBJ model importer. The writing style is beginner-friendly, with detailed explanations of concepts that may be confusing to novices, like left and right-handed coordinate systems. The book contains simple samples like colored triangles and spinning cubes to learn the basics. The authors also provide examples of things not to do, which helps in understanding the concepts. The book is well-written, and the code is available on the book’s website for readers who wish to pick it apart.

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    Pros

    • Comprehensive guide for learning WebGL, including detailed explanations of the API and important topics such as animation, color and texture, and lighting, among others.
    • Tricks and techniques, including how to pick 3D objects with the mouse and render off-screen objects to a texture, among others.
    • Beginner-friendly writing style, with explanations of concepts that may be confusing to novices.
    • Simple samples to learn the basics, with examples of things not to do, which help in understanding the concepts.

    Cons

    • Lack of syntax highlighting.

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