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Making Games for the Atari 2600 (8bitworkshop)
Learn how to create your own games for the Atari 2600
Making Games for the Atari 2600 (8bitworkshop)
Item #: 5451714

Making Games for the Atari 2600 (8bitworkshop)

Item #: 5451714

SAR 159

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    Learn how to create your own games for the Atari 2600
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    What Stands Out

    Comprehensive Guide
    Offers an extensive overview of game development for the Atari 2600, making it ideal for beginners and enthusiasts wanting to create retro games while learning programming fundamentals.
    Hands-On Approach
    Encourages practical application through real coding examples and projects, ensuring readers can apply concepts immediately, fostering deeper understanding and engagement in game development.
    Nostalgic Appeal
    Captures the essence of retro gaming, attracting those nostalgic for classic games, while also appealing to a new generation keen on exploring the unique challenges of 8-bit game design.

    Product Details

    Shop Making Games for the Atari 2600 (8bitworkshop) online at a best price in Saudi Arabia. 1541021304
    • A comprehensive guide on how to write games for the Atari 2600 released in 1977
    • Covers topics such as 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, and pseudo-3D
    • Includes a Web-based IDE for writing 6502 assembly code and seeing the code run instantly in the browser
    • Provides programming tricks used by master programmers to create classic games
    • Allows users to create their own graphics and sound
    • Enables sharing of games with friends
    Publisher CreateSpace Independent Publishing Platform
    Publication date December 22, 2016
    Language English
    Print length 263 pages
    ISBN-10 1541021304
    ISBN-13 978-1541021303
    Item Weight 12.6 ounces (357.21 grams)
    Dimensions 6 x 0.6 x 9 inches (15.2 x 1.5 x 22.9 cm)
    Part of series 8bitworkshop

    Who Should Buy?

    Suitable For
    • Atari Enthusiasts

      Individuals passionate about retro gaming who want to learn how to create games for the Atari 2600.

    • Game Developers

      Aspiring game developers looking to explore vintage programming techniques and understand the fundamentals of 8-bit game design.

    • Educational Purposes

      Teachers or students in computer science fields seeking hands-on experience with retro programming concepts and creative problem solving.

    Not Suitable For
    • Casual Gamers

      Individuals who prefer playing games rather than creating them may find this book uninteresting and overly technical.

    Product Description

    Making Games for the Atari 2600 (8bitworkshop)

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    Game Programming Editorial Review

    The Making Games for the Atari 2600 book provides a comprehensive and approachable way to learn hands-on programming for the retro Atari platform. It is easy to follow and offers a fascinating look back at how VCS games were developed. The book is supported by an exceptional web ide, making it even more accessible for readers to practice what they learn. While some minor additions, such as a reference table for the full 6502 instruction set and a complete source code listing for an entire example game, would have enhanced the book, readers can find the complete source code listing on the accompanying 8bitworkshop IDE website. Overall, this well-written book is a must-have for anyone interested in creating Atari games.

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    Pros

    • Provides a comprehensive and approachable way to learn Atari programming
    • Supported by an excellent web ide
    • Easy to follow and offers a fascinating look into the development of VCS games
    • Great resource for learning tips and tricks for making Atari games
    • Engaging writing style makes it enjoyable to read and learn from

    Cons

    • Some pages have come out, which could be a quality issue

    Product Price History

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